Combat is frenetic but simplistic, especially in the early hours, as waves of enemies spawn repeatedly to be mown down. Sliding under gaps and mantling over obstacles contribute to the fast flow of exploration, and I appreciate the sense of speed and mobility. When a pistol is sometimes a better long-range option than a sniper, how best to judge an item’s utility at a glance? It doesn’t help that weapons only sometimes conform to their expected archetypes. If anything, the plethora of options can feel overwhelming and slow down the otherwise frenzied pace of play as you simply try to figure out what is worth keeping or selling – a problem exacerbated by cumbersome inventory management and too few sell spots. From assault rifles that launch blasts of radiation to a pistol that shoots rockets, there’s no end of experimentation to be had. I enjoy the varied options at hand, and the solid gunplay across the board ensures engagement for many hours. Guns are once again the real stars of the show, with an unreal assortment of firearms that feature just as much gameplay variety as visual uniqueness. The variety is a welcome diversion, and keeps the visual palette pleasing. Previous games in the franchise have sometimes felt too tied to a particular environment, and this new installment combats that stale sensation with several well-realized locales, from an idyllic monastery to a corporate megacity. Storytelling feels more epic this time as the heroes jet between planets. The humor is certainly hit and miss, but the writers seem to have adopted the philosophy that you miss 100 percent of the shots you don’t take the chatter is nearly constant. Most of those playstyles borrow liberally from earlier games or other franchises entirely, so most powersets will feel like an old pair of shoes to genre faithful – easy to slip into, but with few surprises.Īcross an especially lengthy campaign, Borderlands 3 skewers internet and corporate culture in equal measures, satirizing the inherent narcissism and selfishness of both with the series’ trademark sophomoric wit. From the brawling melee charges of the latest Siren to the mech-powered sustained assaults of the Gunner, each character offers a range of build options, and theory-crafting your way to a powerful murder machine is especially compelling after several dozen hours of play and earned skill points. Players once again jump into the role of one of four unique vault hunters, each with engaging gimmicks that set their playstyles apart. But with some updates to UI and gameplay, and a huge adventure across a variety of destinations, it’s easy to embrace the insanity once again, even if – in the back of your head – you know it all feels just a bit too familiar. In all the ways that matter, the sequel hews closely to the blueprint established in that well-loved release, exploding forth onto our screens with a bevy of wild weaponry, asinine humor, and bloody battles. A lot has changed in the FPS game scene since 2012, when the last numbered entry of Borderlands arrived in our gaming machines.